Fantasy MUD/MMORPG

ConQUEST

ConQUEST is a long-running persistent multiplayer text RPG. Its shared online world emphasizes persistent multiplayer fantasy world with adventuring, combat and long-term progression.

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Platform availability

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Status
Released / active persistent world
Business model
Free-to-play
Genre
Fantasy MUD/MMORPG
Release
1995
Developer
ConQUEST community
Publisher
Independent
Profile
Full
Visual playstyle profile

MMO DNA

A visual fingerprint built from MMOFinder’s current verified catalog fields—not a review score.

PvECombat focusPvP

Both PvE and PvP are recorded

SoloPlay styleGroup

Meaningful solo play is recorded

StructuredWorld structureSandbox

Structured or theme-park play is the stronger catalog signal

TargetedCombat feelAction

Combat style is not precise enough to place

HousingNot recordedCraftingNot recordedTradingRecordedControllerNot recordedPvERecordedPvPRecorded
Player fit

Why you might like it

  • A 1995-era fantasy MUD, part of the wave of text-based persistent worlds that flourished in the mid-1990s alongside contemporaries like Ancient Anguish and Avatar.
  • A long operating history suggests a small, dedicated community has kept the world maintained for three decades.
  • Free to play, accessible with any standard MUD client or telnet connection.
Before you play

Things to consider

  • Controller support is not currently recorded for this profile.
  • As with most 1990s MUDs, there's no graphical client — the whole game is played by typing commands.
  • Independent coverage beyond MUD-listing sites is sparse, so current population and update cadence are hard to verify.
Transparency

Research record

Last checked
2026-08-16
Profile depth
Full
Source note
Current MudVerse 2026 ecosystem verification
Profile verification

What MMOFinder has checked

6/6documented areas
  • Gameplay featuresStructured gameplay fields were source-checked for this profile.Verified
  • Gameplay mediaTwo source-attributed gameplay images are recorded.Verified
  • Source trail2 linked sources are recorded for review.Verified
  • Last reviewedCatalog fields reviewed Aug 16, 2026.Verified

Coverage measures documentation completeness—not game quality, popularity or an endorsement.

How verification works

Game details can change. MMOFinder separates verified catalog fields from information that has not yet been confirmed.

Explore connections

ConQUEST relationship map

Follow verified catalog signals to another world.

Connections use current MMOFinder catalog fields—not review scores or paid placement.

Game history

ConQUEST timeline

A concise timeline built only from dates and lifecycle fields recorded in MMOFinder.

  1. 1995
    Released

    MMOFinder records ConQUEST as released in 1995.

  2. Current
    Catalog status

    Released / active persistent world

  3. 2026-08-16
    Research checked

    Core catalog fields were reviewed for this profile.

Terms on this profile
Media

ConQUEST screenshots & gameplay

Two verified gameplay screenshots for a quick look at the game in action.

Gameplay, availability and research notes

MMOFinder catalogs ConQUEST as a Fantasy MUD/MMORPG. The current record lists its status as Released / active persistent world and its business model as Free-to-play. The catalog records its release year as 1995. Platform coverage is recorded as Web Browser, Windows, macOS, Linux.

For players comparing how the game fits into the wider MMO landscape, the available record describes its combat or core multiplayer structure as Persistent multiplayer fantasy world with adventuring, combat and long-term progression. Useful discovery tags currently associated with the profile include MUD, MMORPG, Text, Persistent World, Active. Developer information is listed as ConQUEST community, while publisher information is listed as Independent. Fields that are not yet verified are left that way rather than being filled with assumptions.

Use the related-game links below to continue browsing titles with overlapping genre, platform, or catalog tags. MMOFinder's comparison and category tools are also useful when the deciding factor is platform availability, business model, combat style, PvP/PvE support, crafting, housing, trading, controller support, or solo friendliness.

Community

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